
Advanced Circuit Design and Electronics Lab
Students verify Kirchhoff’s laws, find a battery’s internal resistance, time RC circuits and design an LED driver.
15 multiplayer classroom games and 10 virtual labs for 11th grade science. The games play on one shared screen and the labs run on each student's device. No student logins, works offline, and every one has a free demo you can try right now.

Students verify Kirchhoff’s laws, find a battery’s internal resistance, time RC circuits and design an LED driver.

Students test Hardy–Weinberg with χ², model selection, drift and gene flow, and calibrate a molecular clock.

Students model cardiac output, oxygen binding, action potentials, kidney filtration and glucose tolerance tests.

Students find rate laws, measure activation energy, test catalysts and reaction order, and shift an equilibrium.

Students test Kepler’s laws, launch satellites, plan a Hohmann transfer and measure Jupiter’s mass from its moons.

Race to the finish by classifying bonds, explaining forces between particles, sorting exothermic and endothermic changes, calculating bond energies and heat, and explaining designed materials.

Students find rate laws from an iodine clock, measure activation energy, calculate Kc and shift an equilibrium.

Circuits, conductors, electromagnets, Ohm’s law and energy conversions in a high-voltage game show.

Students build an energy balance model, measure CO₂ forcing, find an ice–albedo tipping point and test a carbon budget.

A single-player Earth and space science game for high school. Explain plate tectonics, date rocks with half-lives, trace how life and Earth changed together, read climate evidence, follow the lives of stars, use Big Bang evidence and apply Kepler's laws, then finish with a skills report for seven NGSS Earth and space standards.

Variables, fair tests, tables, graphs, mean and median, and claims backed by data.

The engineering design process: criteria and constraints, fair tests, using data to improve designs and trade-offs.

Plate tectonics, Earth’s interior, the water and carbon cycles, climate feedbacks, resources and sustainability.

Forces and motion, Newton’s laws, gravity, energy, momentum and waves on a speedway.

Students design a CRISPR guide, model DNA repair, build and check a plasmid on a gel, and analyze transformation data.

A single-player chemistry game for high school. Count protons, neutrons and electrons, use periodic trends, predict bonding, balance equations, convert grams and moles, explain rates and equilibrium, and model nuclear decay, then finish with a skills report for five NGSS chemistry standards.

Students trace the U-238 decay series, measure half-life, test shielding, find binding energy and balance a reactor.

Atoms, the periodic table, bonding, balancing equations and reactions. Pull off the heist!

A physics game show on modern waves: digital information, wave-particle duality, EM radiation and health, technologies that use waves, and materials designed at the atomic level.

Fusion, the life of stars, the Big Bang, how elements form, orbits and Earth’s early history. Travel across the universe.

Students identify a metal by calorimetry, test molecular speeds, check the first law and predict spontaneity.

A team review game for every NGSS Chemistry standard. Teams claim tiles on a map by answering questions, and can steal each other's tiles. Play a full review or pick the standards you want. The results show % correct for each standard.

A team review game for every NGSS Earth & Space Science standard. Teams claim tiles on a map by answering questions, and can steal each other's tiles. Play a full review or pick the standards you want. The results show % correct for each standard.

A team review game for every NGSS Physics standard. Teams claim tiles on a map by answering questions, and can steal each other's tiles. Play a full review or pick the standards you want. The results show % correct for each standard.

A single-player physics game for high school. Crack the vault with F = ma, momentum and collisions, inverse-square gravity and Coulomb forces, kinetic and potential energy, the wave equation and electromagnetism, then finish with a skills report for six NGSS physics standards.
The High School Classroom Bundle has 10 games, 3 brain breaks and 2 labs picked for this grade. The High School Classroom Kit has every product for High School: 75 games, 10 brain breaks and 44 labs.
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