
Beat the Buzzer
The class shouts answers together to build a streak before the buzzer. Every right answer makes the clock a little faster. Can you beat the class record?
15 multiplayer classroom games aligned to Common Core standard 7.NS.A.1 (often written 7.NS.1). Pick one to practice this standard with your whole class on a smartboard or Chromebooks, with no student logins. Every game has a free demo.

The class shouts answers together to build a streak before the buzzer. Every right answer makes the clock a little faster. Can you beat the class record?

A picture flashes for a few seconds: a pile of apples, a shaded bar or a big multiplication. Students make their best estimate and the closest guess wins.

Four answers, four colored corners of the room. Students walk to the corner with the right answer before the timer runs out.

Roll and race along the trail. Every color is a skill: integers, rational numbers, exponents, absolute value, square roots and order of operations.

Four number cards and a target. Students use every card once, with any operations, to make the target, then stand up and shout “Make it!”

Simon says hop on one foot if 6 × 7 = 42! Students do the move only when Simon says it and the math is true. Trick rounds keep everyone listening.

Clues appear one at a time: I'm even, I'm greater than 40, my digits add up to 9. Students stand up when they think they know the number.

Students hop left and right on the spot to move a frog along the number line, then call out where it lands. Then watch the frog jump to check.

Tap the number line to dive to the right spot and grab treasure: whole numbers, fractions, decimals, negatives and square roots on lines with changing scales.

Music plays and students dance while a number pattern builds on the screen. When the music stops, everyone freezes and calls out what comes next.

A self-checking Thanksgiving mystery picture. Students solve 12 integer operations problems, and every correct answer reveals part of the picture. Easy, Medium and Hard levels, with new problems every time.

Partners count “Rock, paper, MATH!” and throw out fingers, then race to add or multiply the two hands. The rule changes with each level.

A math sentence appears on the screen. Students stand up if it's true and sit down if it's false, then the answer pops up.

A team review game for every 7th Grade math standard. Teams claim tiles on a map by answering questions, and can steal each other's tiles. Play a full review or pick the standards you want. The results show % correct for each standard.

Flip and swap positive and negative cards to get your 3 × 3 grid to add up as close to zero as you can. Rows, columns and diagonals that make exactly zero lock in gold for a bonus.
The All-Access Teacher License includes every game, every grade and all future games.